Best for
Best for creators, 3D printing users and game artists who need real objects captured as usable 3D models from a phone.
- Freelancers
- Small and mid-sized
AI 3D Modeling Comparison
At a glance
Best for
Best for creators, 3D printing users and game artists who need real objects captured as usable 3D models from a phone.
Best for
Best for web teams building interactive, stylized 3D experiences without a Blender pipeline.
Cataleo does not name a winner. Both statements come from the vendors themselves.
| Criterion | KIRI Engine | Spline AI |
|---|---|---|
| Starting price | Free tier; Pro from $17.99 / month Pro is $17.99 billed monthly or $79.99 per year. The free Basic plan includes unlimited scans and unlimited exports. | lower value Free tier; Hobby from $15 / seat / month Or $12 per seat per month billed yearly. Pro is $30 and Max $70 per seat per month, or $25 and $60 billed yearly. Enterprise is quote-based. |
| Free trial | Free Basic plan with unlimited scans and exports | Free tier, with a watermark on web exports |
| Output | 3D models and Gaussian splats of real objects and scenes, from photos or iOS LiDAR | Interactive 3D scenes, published to the web or exported as GLTF, GLB, STL or USDZ |
| What it makes | 3D models and Gaussian splats of real objects and scenes, captured from phone photos, iOS LiDAR or the web app | Interactive 3D scenes and 2D/3D interfaces for websites, apps and gamified experiences |
| Detail and topology | High-poly meshes with millions of vertices, dynamic decimation for polygon reduction, and quad-mesh retopology with unwrapped UVs on Pro | Generated models carry more detail than hand-built ones, so a scene with several can slow down. Four engines to choose from: Hunyuan3D, Hunyuan 3.1 Pro, Trellis 2 and Meshy |
| Rigging and textures | PBR materials with normal maps and textures up to 8K, plus automatic rig generation, both on the Pro plan | Layer-based material system with a ready-made library, plus FBX import with animation and rig support |
| Speed | Processing runs on KIRI's servers and takes from a few minutes for a quick scan to 20 to 30 minutes for an intensive one, depending on how many photos or how much video went up. A shared global queue sits in front of that, and Pro adds priority queueing | Two steps rather than one: a prompt returns a set of image previews, and the mesh is built from whichever preview is picked. The same image can be sent through a second engine without spending extra credits, and switching between the kept results is instant, so comparing costs less than regenerating. An estimated credit cost is shown before each run |
| Export and pipeline fit | OBJ, FBX, STL, GLB, GLTF, USDZ, PLY and XYZ from Photo Scan and Featureless Object Scan; OBJ and USDZ from LiDAR Scan; PLY natively for Gaussian splats, with mesh export on Pro | GLTF, GLB, STL and USDZ export, plus PNG and JPG images and MP4, WebM or image-sequence video. Publish as a public URL, a Spline Viewer embed, or code for React, Next.js, Webflow, Framer and Wix Studio, with native iOS and Android embeds |
| Commercial use | The scans you create and export belong to you, on the free plan as well as on Pro. KIRI notes separately that a scan of a proprietary object may still be covered by someone else's copyright, so the rights in the subject are a different question from the rights in the file | Paid tiers |
| API | Yes, the KIRI Engine API covers Photo Scan, Featureless Object Scan and 3DGS with mesh, at one credit per call and one dollar per credit, minimum 500 credits, with 10 credits free to start | For driving a scene, not for generating one. The Code API, built on the Spline Runtime, reads and writes scene variables, changes object properties, triggers transitions and listens for events from Vanilla.js, React and Next.js, with equivalents for SwiftUI and Kotlin. A separate Real-time API feature, configured in the editor, lets a published scene call an external endpoint. The desktop app bundles an MCP server that an AI client can call to build and edit scenes; the documentation describes no endpoint for generating a model outside the app |
| MCP-ready | No | stated Yes |
| Deployment | Cloud (SaaS), Browser-based | Cloud (SaaS), Browser-based |
| Support | more entries Email helpdesk, Community forum | Community forum |
| Onboarding | Documentation and knowledge base | more entries Documentation and knowledge base, Video tutorials |
| Company size | Freelancers, Small and mid-sized | more entries Freelancers, Small and mid-sized, Enterprise |
| Integrations | Not stated | React, Next.js, Webflow, Framer, Wix Studio, Swift (iOS), Kotlin (Android) |
Adds a column to the table, from the tools in this category.
Row where the values differ The small markers point at the lower number, the longer list or the stated feature. They describe the data, they are not a verdict.
The short version
Every line is one datapoint from the table above, picked automatically. Nothing here is written text.
The trade-offs
KIRI Engine
Strengths
Limitations
Spline AI
Strengths
Limitations
Plans
KIRI Engine
Spline AI
What users say
KIRI Engine
No reviews yet. Nothing has been published here yet, and no score is shown. How a review is checked before it appears is described below.
Spline AI
No reviews yet. Nothing has been published here yet, and no score is shown. How a review is checked before it appears is described below.
Before sending, the author has to confirm three things: that they have used the product themselves, that they work neither for the vendor nor for a competitor, and that nobody is paying them for the review. We also ask whether the vendor invited them to write it. That answer is required, either answer is accepted, and it stays with the review.
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Where this comes from
KIRI Engine https://www.kiriengine.app · checked against the official source on 2026-09-07
Spline AI https://spline.design · no check date recorded yet
This table lists factual criteria taken from information the vendors publish themselves. For how we put it together, see the methodology.