CataleoSoftware
For Vendors

AI 3D Modeling Comparison

Kaedim vs. Marble

At a glance

At a glance

Kaedim

Best for

Best for game studios that need reliable, production-ready 3D from concept art.

  • Small and mid-sized
  • Enterprise

Marble

Best for

Best for teams building explorable 3D environments for previsualisation, virtual production or games.

  • Freelancers
  • Small and mid-sized
  • Enterprise

Cataleo does not name a winner. Both statements come from the vendors themselves.

Full Comparison

Criterion Kaedim Marble
Starting price From $400 / month Indie includes 20 credits a month, Pro is $1,200 for 60 credits, and larger volumes are quoted. A paid 7-day trial costs $50, listed as half of $100, includes 5 credits and renews into Indie automatically. lower value Free plan; paid from $20 / month Plans are metered in monthly credits: 7,000 on Free, 20,000 on Standard, 40,000 on Pro and 120,000 on Max. From Standard up, top-ups start at $5 for 5,000 credits; API credits are sold separately.
Free trial No free tier and no free credits; the 7-day trial is paid Free plan with up to 4 world generations
Commercial use Yes Commercial rights from the Pro plan
Output Production-ready 3D assets from concept art Explorable 3D worlds as Gaussian splats, meshes or video
API Yes Yes
What it makes Production-ready 3D assets from concept art Explorable 3D worlds as Gaussian splats, meshes or video
Detail and topology Optimized geometry down to a triangle count you set, plus up to three further levels of detail Splats at about 2M or 500k; meshes at about 600k triangles textured, 1M vertex-coloured, plus a 100-200k collider mesh
Rigging and textures Texturing in PBR, hand-painted, vertex-colouring or photorealistic style with UV unwrapping and UDIM support; rigging comes with the Game-ready with Rig asset type, including an optional facial rig No rigging or animation, the output is an environment rather than a character. Collider mesh export is included from the Standard plan, textured GLB export requires Pro
Speed A human reviews each asset, so turnaround is slower High-quality mesh export takes up to an hour, limited to 4 requests per hour
Export and pipeline fit Exports OBJ, FBX, GLB, glTF and USD, with textures either baked onto the asset or delivered separately, plus engine plugins and webhook-based custom integrations SPZ and PLY splats, GLB meshes, 360 panorama PNG; guides for Unreal Engine, Unity, Blender and Houdini
Deployment Cloud (SaaS), Browser-based Cloud (SaaS), Browser-based
Support Email helpdesk, Community forum Email helpdesk, Community forum
Onboarding more entries Documentation and knowledge base, Video tutorials, Guided onboarding Documentation and knowledge base
Company size Small and mid-sized, Enterprise more entries Freelancers, Small and mid-sized, Enterprise
Integrations Blender, Unity, Unreal Engine, NVIDIA Omniverse Unreal Engine, Unity, Blender, Houdini

Compare more tools

Row where the values differ The small markers point at the lower number, the longer list or the stated feature. They describe the data, they are not a verdict.

The short version

Key Differences

  • Starting price Kaedim From $400 / month Marble Free plan; paid from $20 / month
  • Free trial Kaedim No free tier and no free credits; the 7-day trial is paid Marble Free plan with up to 4 world generations
  • Company size Kaedim Small and mid-sized, Enterprise Marble Freelancers, Small and mid-sized, Enterprise
  • Commercial use Kaedim Yes Marble Commercial rights from the Pro plan
  • Output Kaedim Production-ready 3D assets from concept art Marble Explorable 3D worlds as Gaussian splats, meshes or video

Every line is one datapoint from the table above, picked automatically. Nothing here is written text.

The trade-offs

Strengths and Limitations

Kaedim

Strengths

  • Production-grade output with human QA
  • A human reviews every asset before delivery
  • Good concept-art-to-3D

Limitations

  • No free tier and no free credits; even the seven-day trial is paid and renews into a monthly plan
  • Plans are metered in credits, so a heavier month means a larger plan or a quote
  • Slower due to the human review step

Marble

Strengths

  • Generates navigable worlds rather than single objects
  • Takes text, images, video, 360 panoramas or a coarse 3D layout as input
  • Chisel blocks out world structure in 3D before generating
  • Worlds can be expanded and composed into larger spaces
  • Documented export routes into Unreal Engine, Unity, Blender and Houdini

Limitations

  • Commercial rights only from the Pro plan upwards
  • Free plan covers only four world generations
  • High-quality mesh export takes up to an hour and is rate limited
  • High-quality meshes can only be generated on worlds you own

Plans

Pricing

Kaedim

  • Trial $50 Listed as half of $100. Runs 7 days, includes 5 credits for up to 5 geometries and renews into Indie automatically.
  • Indie $400 Per month. 20 credits, covering up to 20 geometries or one complete asset with high-quality retopology, UVs and textures, plus dedicated support on Discord.
  • Pro $1,200 Per month. 60 credits, covering up to 60 geometries or three complete assets with high-quality retopology, UVs and textures, plus priority processing and dedicated support on Discord.
  • Custom Not stated For teams that need more than the listed plans: the vendor asks for a brief, a reference pack or an asset list and quotes against it.
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Marble

  • Free $0 7,000 credits per month. Up to 4 world generations, from a text prompt, single image or 360 panorama.
  • Standard $20 Per month, 20,000 credits. Up to 12 world generations, plus generation from multiple images, videos or 3D layouts, editing, exporting and community downloads.
  • Pro $35 Per month, 40,000 credits. Up to 25 world generations, plus world expansion, high-quality textured mesh export and commercial rights.
  • Max $95 Per month, 120,000 credits. Up to 75 world generations for high-volume production.
  • Enterprise Not stated Custom plans for large teams and organisations, arranged with the vendor.
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What users say

Review Scores · opens after launch

Kaedim

Ease of use
Not rated yet
User interface
Not rated yet
Onboarding
Not rated yet
Support and service
Not rated yet
Value for money
Not rated yet
Features
Not rated yet

No reviews yet. Nothing has been published here yet, and no score is shown. How a review is checked before it appears is described below.

Marble

Ease of use
Not rated yet
User interface
Not rated yet
Onboarding
Not rated yet
Support and service
Not rated yet
Value for money
Not rated yet
Features
Not rated yet

No reviews yet. Nothing has been published here yet, and no score is shown. How a review is checked before it appears is described below.

How we check reviews

Before sending, the author has to confirm three things: that they have used the product themselves, that they work neither for the vendor nor for a competitor, and that nobody is paying them for the review. We also ask whether the vendor invited them to write it. That answer is required, either answer is accepted, and it stays with the review.

Every review is read by a person before it appears. An email address is required and is confirmed: we send a link to it, and a review does not reach us until the author opens that link, so a review has a sender who was reachable at least once rather than being anonymous. Where what somebody writes needs backing, we ask them for evidence that they used the product, and a review that does not get it is not published. We publish positive and negative reviews alike, we pay nothing and offer nothing for a review, and we accept none that was bought or incentivised.

What we cannot do is verify a purchase. There is no shop here and no account, so whether the author really used the tool rests on their own declaration, on whatever we ask them for, and on the plausibility of what they write. We say so rather than implying a check that does not exist.

A vendor cannot buy a review, and cannot have one removed or changed because they dislike it. We remove or edit a review only if it breaks our rules or the law, for example a false statement of fact. Paid placement has no effect on which reviews appear or on any score.

Read the full version on our methodology page

Where this comes from

Where this comes from

Kaedim https://www.kaedim3d.com · checked against the official source on 2026-08-21

Marble https://marble.worldlabs.ai · no check date recorded yet

This table lists factual criteria taken from information the vendors publish themselves. For how we put it together, see the methodology.