Kaedim
Production-grade image-to-3D with human quality review, built for game studios.
- Starting price
- From $400 / month
- Free trial
- No free tier and no free credits; the 7-day trial is paid
- Commercial use
- Yes
Overview
Kaedim turns 2D input such as sketches, reference packs and product photos into production-ready 3D assets, aimed at game studios rather than hobbyists. What sets it apart is a human quality-review step: each asset is checked and can be marked up, compared and revised through an approval workflow, so turnaround takes hours rather than the seconds of fully automatic tools. Output comes with full ownership and commercial rights, and Kaedim states that customer work is not used to train its models. It is a monthly subscription metered in credits.
Our take
The trade here is speed for certainty. A studio that would otherwise send concept art to an outsourcing partner gets something close to that arrangement, with an approval loop in the middle, rather than a generator that hands back a mesh in seconds. That fits a team working to a defined art bar on a schedule measured in days, and fits a hobbyist or a quick prototype badly, since the cheapest way in is a paid trial that rolls straight into a monthly plan. Client work is the other natural fit, since the rights position is settled before anything ships.
Key Facts
| Category | |
|---|---|
| Starting price | From $400 / month Indie includes 20 credits a month, Pro is $1,200 for 60 credits, and larger volumes are quoted. A paid 7-day trial costs $50, listed as half of $100, includes 5 credits and renews into Indie automatically. |
| Free trial | No free tier and no free credits; the 7-day trial is paid |
| Commercial use | Yes |
| Output | Production-ready 3D assets from concept art |
| API | Yes |
Screenshots
Placeholders. They are replaced as soon as the vendor sends material, and both open the same short form.
Features
- What it makes
- Production-ready 3D assets from concept art
- Detail and topology
- Optimized geometry down to a triangle count you set, plus up to three further levels of detail
- Rigging and textures
- Texturing in PBR, hand-painted, vertex-colouring or photorealistic style with UV unwrapping and UDIM support; rigging comes with the Game-ready with Rig asset type, including an optional facial rig
- Speed
- A human reviews each asset, so turnaround is slower
- Export and pipeline fit
- Exports OBJ, FBX, GLB, glTF and USD, with textures either baked onto the asset or delivered separately, plus engine plugins and webhook-based custom integrations
- Commercial use
- Yes
- API
- Yes
Integrations
- Blender
- Unity
- Unreal Engine
- NVIDIA Omniverse
Deployment and Support
- Deployment
-
- Cloud (SaaS)
- Browser-based
- Support
-
- Email helpdesk
- Community forum
- Onboarding
-
- Documentation and knowledge base
- Video tutorials
- Guided onboarding
- Company size
-
- Small and mid-sized
- Enterprise
Suitability
| Industry | Freelancers | Small and mid-sized | Enterprise |
|---|---|---|---|
| Agencies | Not stated | Not stated | Not stated |
| Architecture & Engineering | Not stated | Not stated | Not stated |
| Consulting | Not stated | Not stated | Not stated |
| Media & Creative | Not stated | Stated as a fit | Stated as a fit |
| Technology | Not stated | Not stated | Not stated |
The table combines the industries the vendor addresses with the company sizes the tool is aimed at. An empty cell means the combination is not stated, not that it is ruled out.
Pros and Cons
Strengths
- Production-grade output with human QA
- A human reviews every asset before delivery
- Good concept-art-to-3D
Limitations
- No free tier and no free credits; even the seven-day trial is paid and renews into a monthly plan
- Plans are metered in credits, so a heavier month means a larger plan or a quote
- Slower due to the human review step
Pricing
-
Trial
$50
Listed as half of $100. Runs 7 days, includes 5 credits for up to 5 geometries and renews into Indie automatically.
-
Indie
$400
Per month. 20 credits, covering up to 20 geometries or one complete asset with high-quality retopology, UVs and textures, plus dedicated support on Discord.
-
Pro
$1,200
Per month. 60 credits, covering up to 60 geometries or three complete assets with high-quality retopology, UVs and textures, plus priority processing and dedicated support on Discord.
-
Custom
Not stated
For teams that need more than the listed plans: the vendor asks for a brief, a reference pack or an asset list and quotes against it.
Best For
Alternatives and Comparisons
What users say
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