CataleoSoftware
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Marble

Generates whole 3D worlds from text, images, video or a coarse 3D layout.

Starting price
Free plan; paid from $20 / month
Free trial
Free plan with up to 4 world generations
Commercial use
Commercial rights from the Pro plan
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Overview

Marble is the first product from World Labs, and it generates spatially consistent 3D worlds rather than single objects. A world can start from a text prompt, one or more images, a video or a 360 panorama, or from a coarse 3D layout blocked out in Chisel before anything is generated. Finished worlds can be expanded region by region or composed with other worlds into larger spaces, and exports cover Gaussian splats, GLB meshes and a panorama. Subscriptions run from a free plan to Max and are metered in credits.

Our take

This sits at the far end of the category from the object generators: the unit of work is a place you can walk through, so it suits previsualisation, virtual production and game environments more than it suits filling an asset library. The blocking-out step is what separates it from a pure prompt tool, because the layout is decided before the model fills anything in, and that is the difference between a world you asked for and one you got. Two things shape how it fits a paid pipeline. Commercial rights start at the third tier, so the cheaper plans are for learning rather than client work, and the good mesh is an hour-long job rather than something to iterate on, which pushes mesh export to the end of a project rather than the middle. If the target is a splat renderer rather than a mesh pipeline, that second point falls away.

Key Facts

Category
Starting price Free plan; paid from $20 / month Plans are metered in monthly credits: 7,000 on Free, 20,000 on Standard, 40,000 on Pro and 120,000 on Max. From Standard up, top-ups start at $5 for 5,000 credits; API credits are sold separately.
Free trial Free plan with up to 4 world generations
Commercial use Commercial rights from the Pro plan
Output Explorable 3D worlds as Gaussian splats, meshes or video
API Yes

Screenshots

Placeholders. They are replaced as soon as the vendor sends material, and both open the same short form.

Features

What it makes
Explorable 3D worlds as Gaussian splats, meshes or video
Detail and topology
Splats at about 2M or 500k; meshes at about 600k triangles textured, 1M vertex-coloured, plus a 100-200k collider mesh
Rigging and textures
No rigging or animation, the output is an environment rather than a character. Collider mesh export is included from the Standard plan, textured GLB export requires Pro
Speed
High-quality mesh export takes up to an hour, limited to 4 requests per hour
Export and pipeline fit
SPZ and PLY splats, GLB meshes, 360 panorama PNG; guides for Unreal Engine, Unity, Blender and Houdini
Commercial use
Commercial rights included from the Pro plan
API
Yes, credit-based World API at $1 per 1,250 credits

Integrations

  • Unreal Engine
  • Unity
  • Blender
  • Houdini

Deployment and Support

Deployment
  • Cloud (SaaS)
  • Browser-based
Support
  • Email helpdesk
  • Community forum
Onboarding
  • Documentation and knowledge base
Company size
  • Freelancers
  • Small and mid-sized
  • Enterprise

Suitability

Industry FreelancersSmall and mid-sizedEnterprise
Agencies Not stated Not stated Not stated
Architecture & Engineering Not stated Not stated Not stated
Consulting Not stated Not stated Not stated
Media & Creative Stated as a fit Stated as a fit Stated as a fit
Technology Not stated Not stated Not stated

The table combines the industries the vendor addresses with the company sizes the tool is aimed at. An empty cell means the combination is not stated, not that it is ruled out.

Pros and Cons

Strengths

  • Generates navigable worlds rather than single objects
  • Takes text, images, video, 360 panoramas or a coarse 3D layout as input
  • Chisel blocks out world structure in 3D before generating
  • Worlds can be expanded and composed into larger spaces
  • Documented export routes into Unreal Engine, Unity, Blender and Houdini

Limitations

  • Commercial rights only from the Pro plan upwards
  • Free plan covers only four world generations
  • High-quality mesh export takes up to an hour and is rate limited
  • High-quality meshes can only be generated on worlds you own

Pricing

  • Free

    $0

    7,000 credits per month. Up to 4 world generations, from a text prompt, single image or 360 panorama.

  • Standard

    $20

    Per month, 20,000 credits. Up to 12 world generations, plus generation from multiple images, videos or 3D layouts, editing, exporting and community downloads.

  • Pro

    $35

    Per month, 40,000 credits. Up to 25 world generations, plus world expansion, high-quality textured mesh export and commercial rights.

  • Max

    $95

    Per month, 120,000 credits. Up to 75 world generations for high-volume production.

  • Enterprise

    Not stated

    Custom plans for large teams and organisations, arranged with the vendor.

Best For

Alternatives and Comparisons

What users say

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